40k practice time. Scott showed up with chaos marines instead of nasty icky bugs. Kharn the betrayer tag teaming with a winged daemon prince of Khorne for his HQ's, two foot slogging berserker squads and a walking chaos space marine squad with power fist with plasma gun and a meltagun with mark of Khorne and finally two rhino squads with the setup as the foot sloggers oh did I forget to add in 3 defilers?
So some what in your face nasty list with 3 pie plates a turn ouch!
The mission was a variant on kill points in secret we choose 3 units they where non heavy/fast attack and not dedicated transports and ranked them as primary(3), secondary(2) and tertiary(1) then chose one unit with the same restrictions to be our protected unit that was worth 4 for keeping alive.
I had winged daemon prince with wartime and mark of nurgle, 4 squads of 7 plague marines, 3 of them in rhinos squad of 7 terminators with lots of combi weapons, power fists and chain fists and a heavy flamer, predator annihilator and finally squad of 7 lesser daemons.
I chose the daemon prince and then both berserker squads as my objectives while making my foot sloggers with plasma guns my unit to protect.
I placed my whole army right into center in front of a large pile of boulders and rocks. And had the terminators in play rather than deep strike. He had Kharn and both berserker squads in the center right where I hoped they would be and a rhino on both flanks with a foot squad about to run up onto the castle tower. His daemon prince hid behind a large tower. This worried me maybe he was thinking about keeping him back or had the prince as his protected unit.
Turn 1: Winning the role to deploy first and Scott failing to take the insensitive meant I was able to go first and with night fighting in effect didn't want to to advance into his battle cannons plus he had a lot more men than I did so winning a game of aeration didn't seam likely the annihilator stood still and tried to incinerate some berserker but the night was to dark.
Scott ran at me with every thing except the daemon price and that was worrying. A defiler lobed some ordnance at a rhino and missed that was about it.
Turn 2: all the rhinos moved up and poped smoke the annihilator kept still and fried 3 berserkers the daemon squad was a no show so it moved back to Scott the trap was set would he fall for it.
The zerkers rushed at me but the squad with khan was held up in difficult terrain while the second squad assaulted the pred smashing it to bits with ease but that was fine as the zerkers where infront of my terminators and a rhino full of marines. The pie plates rained down on the rhinos one clicped the daemon prince taking a wound off him even with the cover save. Also 2 terminators where zaped by a chaos marine squad shooting from the hatch of the rhino.
Turn 3: Go time with the daemons being a no show all marines jumped out of there rhinos 2 squads one with 2 flamers the other with toting melta guns the daemon price put on wartime and moved up to help deal with khan and his buddy's while the terminators moved up and sprayed the second squad with some heavy flamer goodness with the last rhino squad moving up in support. The terminators lost a few to the power first but cleaned up the lads and ran backwards. Moving one of the champs up to b2b with khan and sending both squads into the berserker almost left the prince out and hand roll of 6 saw him into combat with the squad, Khan chopped up some marines and one of his own before being pulped by the power fist and the daemon prince took some wounds before ripping what was left of the squad apart. All but my primary objective achieved and I had only lost a pred and most of my army was still up and going.
Scott sent in a defiler and fleeted it into my prince but before the massive contraption could do anything it was ripped lim from lim. He sent his prince into my squad and failed T5 and losing charging attacks helps a lot. A wound from my powerfist helped in the long run. Every thing els moved up and shot my terminators who where down to a few at this point and my keep safe squad was bugging out but not fast enough.
Not a lot left at this point the lessers never show thanks to both icons dieing and them being lazy gits. My prince moved up and after being asked for an encore repeating the a similar feat on Scott's daemon prince wing from wing! And both him and the squad move up to engage what I though was his protected unit.
Mean while Scott gets to grips with my protected unit and a long ongoing fight takes place taking the better part of a Khorne squad with power fist to do the biz.
My prince and squad went into his foot squad and ate them. I lost my foot squad and last terminator I had 2 marines left and a deamon prince on 1 wound, Scott had 2 defilers both rhino squads and rhinos. I got the prince to run for a hill in the corner think he would be out of rang of Scott's guns I was wrong for getting the battle cannons both hit and I saved both on the 5+ ward to Scott's frustration.
In the end we both wiped out the others protected units. But I had achived all of my objectives while Scott had failed to kill my prince and last squad giving me a 4 points win Not bad for 2 models left on the table. What a fantastic kill point mission.